8/8/2023 0 Comments Cities skylines beginner map![]() ![]() ![]() You need to find a balance between giving the AI options on ways to get into and out of the grid and onto and off of the main roads to avoid bottlenecks, but you also don't want them stuck trying to get through three dozen traffic lights to get to the store. The main thing though is not to attach too many intersections to your large, "main artery" roads. 3 Answers Sorted by: 8 The largest growable building footprint in the game is 4x4, so if you want to maximize the efficiency of your grids, you'll want to make sure the greatest distance between two parallel roads is 8 tiles, otherwise you'll leave a gap in the middle that can't be filled. Also, as suggested in the comments, a "brick" pattern using three way intersections is helpful, as it eliminates a potential left turn that can back up traffic. The most noticeable change up front is that Cities: Skylines II is much, much bigger. With commercial, you may consider smaller grids, as it attracts more traffic. Whole New World Cities: Skylines II has been built to take onboard all the lessons learned from the making of its predecessor as well as fan feedback in order to make it feel more alive than ever before. ![]() ![]() Residential and Office zones produce less traffic congestion, so larger grids with fewer access roads can work just fine (Some of these zones in my cities can be as large as 20x8 or 30x8). The largest growable building footprint in the game is 4x4, so if you want to maximize the efficiency of your grids, you'll want to make sure the greatest distance between two parallel roads is 8 tiles, otherwise you'll leave a gap in the middle that can't be filled.Īs far as the perpendicular roads go, that's going to depend on your situation. ![]()
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